Keep Them Sleeping v3

We are currently working on a brand new version of Keep Them Sleeping. We have rewritten the entire engine, now based on the latest version of MonoGame and .NET 6. We have also made almost the entire system file driven, so it runs off of scripts and item files instead of direct code. This gives us the ability to more easily tweak different parts of the game as well as easily add new content.

We have removed the GameJolt integration as the framework running it has not been updated. We may add it back in, but we are currently deciding which distribution platform we want to move forward with, if we want to support multiple, etc.

We have not finalized the feature set for the next release, so we do not currently have a release date set yet, but we want it to be within the next month or so (mainly depends on how playtesting goes.)

Some of the new release features include:

  • New UI theme
  • Crew editor (customize and make your own crew)
  • New random events

Here are some screenshots of the new UI and crew editor (please note, these are still in progress, so are subject to change before we release):

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